Oscar the sensory hedgehog: tactile, visual and auditory
When stroking Oscar, the sensory hedgehog, you can feel that he’s velvety soft and cuddly all over. Even his spikes are soft, and they can be removed. When squeezed, the spikes generate a soft rattling or squeaking noise. The pleasantly soft material, bright colours and funny noises appeal to children’s tactile, visual and auditory senses.
Learning basic skills with Oscar
Oscar, the sensory hedgehog, allows children to playfully develop different skills. His feet are filled with micro-beads, and his belly shows what he likes to eat. His colourful spikes are great for learning and naming the different colours. As they feature hook-and-loop fasteners, the spikes can be easily removed and re-attached, which makes it easier to match and compare the spikes in terms of their size and colours. Just as the spots where they attach, the spikes are colour-coded, helping the toddlers to identify where they go.
Product information- Includes hedgehog incl. 13 hedgehog spikes, a multi-colour dice and a user manual
- Dimensions (L×W×H): approx. 55×36×26 cm
- Material: plush
- Incl. instruction booklet
- Suitable for children aged 12 months and over
"Oscar" the hedgehog: the loyal companion for nurseries
"Oscar" the hedgehog is a faithful friend for nursery children and is much more than just a cuddly toy. With the sensory hedgehog, children develop their senses through play and learn to understand their environment. What’s more, children learn a lot about the cute little garden animal and how it lives. "Oscar" the hedgehog is an educational toy and sensory stimulator in one.
Learning using all the senses – order "Oscar" the hedgehog today.
Learning using all the senses – how it’s done
It’s best to form 2 teams with one teacher (or parent) leading the game. A player from the first team rolls the coloured dice. The manual includes questions for each colour. The leader reads out a question from the colour category, which can be answered by the whole team. If they answer correctly, the spike goes to them. If they get it wrong, the spike stays on the hedgehog. Then it is the opposing team’s turn. If a colour is thrown which is no longer on the hedgehog’s back, the joker spike comes into play: the children can then choose a spike of any remaining colour. Play continues until only the joker spike is still on the hedgehog’s back. The team that collects the most spikes wins. If there is a tie, the game leader asks a tie-breaker question. The rules can be adapted to suit the children’s level of knowledge.